The Conference for Machine Learning Innovation

How we used Reinforcement Learning to solve the Abbey of Crime

This talk originates from the archive. To the CURRENT program
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Wednesday, June 19 2019
15:00 - 16:00

Do you know the Abbey of the Crime? The abbey is an 8-bit game (for spectrum and CPC) that became the first RPG game in 3D (2.5D) in 1987. This game is a marvel from a technological point of view. In less than 120k, it is capable of storing the sound, images, all the logic of the program, and the data. 

Did you manage to finish the game without help? I do not know anyone who made it through without help. Despite its size, the Abbey of Crime is one of the most complicated games that has ever been developed. In the talk, we will tell how we designed and built an AI capable of playing alone and completing the game.

Behind the Tracks